Escape Room Games
Denver Has Never Been So Interesting
Escape from the ordinary at Solutions Lounge and Escape Rooms—the most sophisticated place of its kind in Denver. Sure, it’s a family friendly environment, but please note–every puzzle you and your friends can choose to collaborate on pairs perfectly with cocktails, themed to the room you’ve chosen. Tonight do you feel like solving the Cuba Missile Crisis? Or does finding the antidote to the TS-51 virus sound like a better Snapchat story? Are you curious yet? See below for more information about our games. Or click here if you’re ready to book a game using our online booking system.
So what exactly is an escape room?
In order to escape the room, you have to play a game. At Solutions, we promise you that the games we offer are the coolest in Denver. We have seven different rooms with seven different themes going at all times. Our 6,100 square foot facility has seven different escape rooms, each with its own unique and challenging theme!
What makes Solutions different?
First, Solutions has the most beautiful mystery rooms in town. Elegant and playful, art deco accents you and your teammates as you settle in for an alternative to a corporate summit over dinner. Bonus points if you dress in the theme of the evening you’ve chosen to have! Take control of the difficulty level of the puzzle, the style of the room you’ll be surrounded by and immerse yourself in an unforgettable evening unlike anything else in Denver.
What kinds of escape room puzzles do we offer?
The only similarity between the scenarios you can find yourself trying to escape is that the rooms are all at the same address and can entertain between two and six people. Do you have what it takes to escape the room?
The most varied escape games
Tonight you can become an FBI agent, a sheriff in the Wild West or a captive on a 19th century ship! Or would you rather play the president, an investigator or a high ranking military official? With problems as complex as the hats you can wear, we invite you to one of our seven rooms for a new kind of game—will you be able to escape? Solutions Lounge and Restaurant is a legendary live experience where you and your friends work together to escape the room you’ve chosen. We provide the absolute best escape room puzzles anywhere in town. Have the most incredible birthday ever, a next level date night, an outing with the whole family, or a bachelor party with games at our escape rooms.
Some are hard, some are easy, all are fun. Call us to learn more or stop by!
Recommended for 2-6 Players. Difficulty Rating 7.3Cambridge, Massachusetts – January 23, 2015
“Nitr0,” heard the name? If you haven’t, you’re about to learn. In fact, all of America might soon find it plastered across their TV screens. Nitr0 is the world’s greatest hacker, he’s successfully completed over 300 cyber crimes, yet the FBI doesn’t have any leads to his identity. Early this morning a video was received at FBI Headquarters in Washington D.C. Nitr0 informed the Bureau of his plan to release a virus that will drain 100 million United States bank accounts of over $75 billion.
You are FBI Agent Alex Vargas, a fresh face in the Cyber Crime Unit. Fueled by optimism and a need for success, you determine that taking down Nitr0 would be the best way climb the ladder to the top. You’ve received an anonymous lead, apparently Nitr0 has been tracked to an apartment in Cambridge. It’s a long shot, but it’s the only thing you’ve got.
You arrive outside and discover what looks to be an average American college apartment. A powerful clack comes from the door, it’s been sealed shut. The television turns on and Nitr0 himself appears on the screen. He tells you that he was the one who tipped you off about the location, he’s setting you up and in one hour the FBI will trace everything back to you in this apartment. The realization is setting in, the biggest virtual heist in history is about to be pinned on you. You know that Nitr0 always provides a kill code for every crime in case things go awry. You must find that code, kill the program and escape within the hour. So you don’t take the fall for the biggest crime in American history.
Recommended for 2-8 Players. Difficulty Rating 6.9Havana Cuba, October 28 1962
You are Don Frederico, a CIA Field Operative, your code name is Gerrard “Gerry” Droller and you work directly for the President of the United States, J.F. Kennedy.
While going over your mission notes, you realize the world is facing a nuclear Armageddon. The Soviet Union, under Premier Nikita Kruschev, has strategically assigned ballistic nuclear missiles to the Cuban territory with approval from the Cuban leader, Fidel Castro.
These missiles are located less than 100 miles from the U.S and are able to reach major cities with only a 4 minute flight time. The atmosphere is extremely tense! An American spy plane has just been shot down over Cuba and the President is now under massive pressure from the Pentagon to launch an invasion of Cuba. The President, however, isn’t sure whether the plane was shot down deliberately by the Cubans or the Soviets, or if this was a terrible accident by a lowly soldier.If this was indeed an accident, there is no need to go to war, and a peaceful solution may still be possible. If this was a deliberate action, then the President has no choice but to launch a U.S. invasion of Cuba, which could result in a nuclear war. Your mission is to infiltrate Fidel Castro’s palace, locate the secret KGB office, and find out who was responsible for shooting down the American plane.
You are standing outside Castro’s palace waiting to hear that it is empty. You receive the all clear. Castro’s bodyguards and the KGB are not on the premises. However, having entered the Palace, you receive word that Castro and his bodyguards are traveling back towards the palace, and they are only 60 minutes away! You must complete your mission and escape before you are caught! Solve the clues, answer the riddles, find the critical intelligence and get out within the hour. Rely on your intuition, have confidence in your team and leave no stone unturned! Remember: Your mind is your most powerful weapon and time is of the essence! Do you have what it takes to complete your mission?
Recommended for 2-8 Players. Difficulty Rating 7.2Tombstone Arizona, October 26 1881.
It’s 2:55 in the afternoon, you, Wyatt Earp, and three other marshals are sitting inside the O.K. Corral Saloon discussing the latest series of crimes that are blamed on the local cowboy outlaws. This group of outlaws are known for their violent criminal history. You and the other lawmans have had several previous confrontations with this group.
While, you, your brothers Virgil and Morgan, and your best friend Doc Holliday are devising a plan to round up the cowboy outlaws, the townspeople start screaming. Immediately, you all know something bad is about to happen.
Looking out from the window of the saloon, you see 5 outlaws riding into town on their horses and heading toward the saloon, including the notorious Billy Clanton and Frank McLaury. When Billy and Frank draw their pistols, you know it is going to be a fight for your life. You draw and fire in defence of your own life, the lives of your brothers, and Doc Holliday. In a cloud of dust and gun smoke, chaos ensues. You shoot your gun until you run out of bullets! The whole shoot out takes only 30 seconds – the most terrifying 30 seconds of your life! After the dust settles, 3 bodies lay in front of you. Quickly, you notice two of your people are injured but the rest are unharmed. The marshals have won the fight!
Your mission is to infiltrate Fidel Castro’s palace, locate the secret KGB office, and find out who was responsible for shooting down the American plane. However, there is some bad news: the other 2 outlaws are no where to be found. The marshals must quickly identify who has been shot and who is on the run. You will have 60 minutes to complete this task or the 2 outlaws will surely escape to Mexico! Find the clues, solve the puzzles, pick the locks, find the names of the guilty suspects and get out of the saloon within the hour. Rely on your intuition, have confidence in your team and leave no stone unturned! Remember, as you always say: “Fast is fine, but accuracy is everything. In a gunfight… you need to take your time in a hurry!” Do you have what it takes to complete your mission?
Recommended for 2-6 Players. Difficulty Rating 6.8Nevada Desert, United States, May 25th, 2015.
Dr. Walter Brandt is a high-ranking chemical weapons specialist for the United States government, part of a secret department that is only recognized by a series of mysterious numbers and letters. He has been developing powerful viruses capable of eradicating enemy forces with swift pace and deadly accuracy.
Foreign powers have noted Dr. Brandt’s work and have recruited him to develop a powerful virus capable of killing their enemies in hours. He has gone rogue and has become a threat to the US and potentially the entire human race.
You are a team of scientists investigating Dr. Brandt’s abandoned laboratory. You’ve been tasked with finding the only known antidote to virus TS-51 before it gets passed into enemy hands. However, during the investigation a clumsy member of your team bumps into a shelf, sending vials of the highly contagious virus crashing to the ground. One of them breaks and sends plumes of deadly vapour into the air. Immediately, everyone is infected but that isn’t your biggest problem. The chemical detection sensor has picked up the threat and shutdown the facility. Total decontamination will begin in 60 minutes (eliminating all biological organisms inside)!
Your only chance of survival is to scour Dr. Brandt’s laboratory to find the antidote. He has hidden it from the government through a series of riddles, puzzles and codes that only the smartest can figure out. If you do not find the security override code and antidote within 1 hour the facility will self-destruct, and there will be no escape. Rely on your team, intellect, and keen sense of observation to solve the riddles and unlock the secrets to find the antidote and to escape the facility. Time is of the essence. Do you have what it takes to defeat Dr. Brandt and save yourselves and the World from destructive chemical warfare?
Recommended for 2-6 Players. Difficulty Rating 8.0Hong Kong, December 26, 1848.
You have been relaxing in Hong Kong harbour celebrating Christmas and a friendly man has befriended you and started to buy you drinks. That is the last thing you remember that night.
The next day you wake aboard the huge 3-masted 800-ton Chinese ship called the Keying that has set sail on the arduous and risk filled journey to the United States and Britain around the perilous Cape Horn.
You quickly realize that you have been fooled by the King of the Crimps, Joseph “Bunko” Kelly and forcefully drafted to work with the ships company of 12 British and 30 Cantonese sailors.
Ahead lies months, if not years, of dangerous, unhealthy, unsanitary conditions with little hope of pay. After weeks on the open sea, an impending storm drives the ship to seek refuge on a small island known to the locals as Samui. While in the ship’s mess hall, you start to hear a familiar sea song: “Way ay up she rises, way ay up she rises, way ay up she rises early in the morning.” The crew is starting to prepare the ship to set sail! Looking around the room, you make eye contact with a few of your shipmates, everyone quickly realizes, now is your only chance to escape! The Keying will set sail again in an hour as the tide waits for no man.
Your Captain, Charles Alfred Kellett, is no fool and it will not be easy to escape for he has rigged many obstacles. The risks are high. If caught, you face a lifetime of punishment or worse, you could be hanged! The next 60 minutes will change your life forever. You and your shipmates, must solve the clues, answer the riddles, find the hidden map, and get off the ship. Leave no stone unturned and above all, don’t forget to watch the clock for time is of the essence! Do you have what it takes to escape the clutches of Captain Kellett?
Recommended for 2-6 players. Difficulty Rating 8.0Central Europe, February 25th 1931.
Onboard the famous trans-European Budapest Express, you are with Karine Peaufiner, a famous French detective from Paris. You are traveling to Budapest to meet with other detectives showcasing the latest developments in crime scene forensics.
It is nighttime and you are passing slowly through the heart of Europe during a heavy snowstorm. You are reviewing case notes in your cabin with Karine and your colleagues. Suddenly there is a knock at the door, it is the train manager. He looks worried and asks you to come quickly to the First Class dining coach.
When you arrive, you see a man slumped over a restaurant table. He was Sir Clarence Hayden and he has been murdered!
The manager informs you that in one hour the train will stop at the next station, if the killer hasn’t been apprehended, they will be free to escape into the night and get away with this horrible crime! Your reputation as brilliant detectives precedes you, he asks you to solve the crime so the murderer can be caught and brought to justice. You’re able to narrow down 5 suspects who were seen in the dining car around the time Sir Clarence was murdered.
Moving through the cabins and gathering evidence, the killer knows you are hot on their trail and has decided you are their next target. With you out of the picture they would be free to escape when the train stops. Solve the riddles and puzzles, gather the evidence and solve the murder before it’s too late! Do you have what it takes to find the killer before they find you? Time is of the essence!
Recommended for 2-6 Players. Difficulty Rating 8.9The North Atlantic, June 21, 1944
The year is 1944; the height of World War II. The US Navy is fighting to establish a position of dominance over the enemy. Tensions are high and the crew is on maximum alert. You are onboard the Steel Shark – the US Navy’s prized submarine, deep in the North Atlantic Ocean on a vitally important mission to spy on the German Battle Cruiser, Scheer. The mission is going smoothly until, without warning, the submarine plunges into the sea.
The engines have died and pressure in the cabin is quickly increasing. The hull is cracking under the immense pressure of the seabed and, without power, only 60 minutes of reserve oxygen remains! You and the crew must act quickly so you can continue your mission. If you succeed, you’ll not only survive but will surely become national heroes. Looking around you begin to discover clues that lead you to believe this wasn’t an accident, but sabotage by German secret agents.
They have removed six oxygen silos and hidden them around the ship. You’ll need to scour the mess hall, rummage through the control room, and uncover the silos to repair the steel Shark. Can you reinstate the power and help the Steel Shark back to the surface before the entire crew perishes? Oxygen is already running out!